League of Legends patch 14.6 early notes: item changes and more
Patch 14.6 for League of Legends brings new changes to several component items, with general nerfs to both AD, AP, and tank stats across the board.
A new 2-week cycle means new changes to Riot’s MOBA League of Legends. Patch 14.6 will be bringing a bunch of item changes to the game, with general nerfs across the board.
Looking to get the low down on the new patch before it drops? We’ve got you covered.
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When does League Patch 14.6 go live?
League of Legends Patch 14.6 is expected to go live on March 20, 2024, according to Riot’s patch schedule. Patch 14.6 will head to Oceanic servers first, with other servers slowly receiving it throughout the day.
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Here are the key timings of Patch 14.6 for your server:
- 3 AM PT (NA)
- 5 AM GMT (EUW)
- 3 AM CET (EUNE)
- 8 AM KST (Korea)
There’ll be a few hours of downtime when patching begins, and matchmaking queues will be taken offline about three hours beforehand.
What’s changing in LoL Patch 14.6?
Item nerfs
It looks like Riot is taking a swing at several items in Patch 14.6, with the devs nerfing almost all of them in terms of cost or stats granted.
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League of Legends Patch 14.6 early notes
Items
Bami’s Cinder
- Base damage increased: 12 >>> 13
- Health ratio reduced: 1% >>> 0.5% bonus HP
Brutalizer
- Lethality reduced: 8 >>> 5
Caulfield’s Warhammer
Fiendish Codex
Glacial Buckler
- Cost increased: 900 >>> 950
- Glowing Mote added to recipe, Cloth Armor and Sapphire Crystal unchanged
Haunting Guise
Hearthbound Axe
- Cost reduced: 1200 >>> 1150
- AD reduced: 20 >>> 15
Serrated Dirk
- Lethality reduced: 10 >>> 7
Spectre’s Cowl
- Rejuvenation bead added to recipe, cost unchanged
- Health reduced: 250 >>> 200
- Health regen reduced: 150% base regen >>> 100%
- Health regen duration is now flat, instead of based on damage taken
Steel Sigil
- Second armor cloth added to recipe, cost unchanged
Tunneler
- Cost increased: 1100 >>> 1150
Verdant Barrier
- Cost reduced: 1800 >>> 1700
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