SMARTPHONES

The Galaxy S24 missed out on its iPhone 15 Pro moment

Beyond the Alphabet

(Image credit: Nicholas Sutrich / Android Central)

Beyond the Alphabet is a weekly column that focuses on the tech world both inside and out of the confines of Mountain View.

You might have noticed by now, but I’ve picked up a new hobby over the past few months. I can’t get enough of dedicated gaming handhelds despite having a couple of foldable phones and a plethora of slab phones. But, there was one thing that the Galaxy S24 Ultra is being touted for, and it has me quite intrigued.

During Galaxy Unpacked, Samsung stated that the entire Galaxy S24 series would support ray tracing. As detailed in the announcement post, “Ray tracing enables lifelike visuals with superior shadow and reflection effect.” Phone companies trying to implement this isn’t anything new, as the Galaxy S23 series also supported the technology. 

More recently, Apple’s iPhone 15 Pro and Pro Max include support, and some pretty big titles allow you to take advantage of it. Notably, Resident Evil Village is already available, and Death Stranding will arrive on January 30. However, there were only a handful of titles that were mentioned when Samsung spoke about ray tracing on the Galaxy S24.

Resident Evil Village on iPhone 15 Pro Max

(Image credit: Andrew Myrick / Android Central)

There’s a pretty good chance that you haven’t heard about three of the four, but Diablo Immortal already supports the technology. The others are Racing Master, Night Crows, and Arena Breakout. I couldn’t tell you anything about those games off the top of my head, and that’s kind of where I feel like Samsung missed the mark. 




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