Infernape ex |
Fire |
170 |
Flare Blitz (140) — Discard all fire energy from this Pokémon. |
Drifloon |
Psychic |
50 |
Expand (10) — During your opponent’s next turn, this Pokémon takes -20 damage from attacks. |
Gible |
Dragon |
60 |
Gnaw (20) |
Gabite |
Dragon |
90 |
Slash (60) |
Garchomp |
Dragon |
140 |
Dragon Claw (100) Reckless Shearing (Ability) — You must discard a card from your hand in order to use this ability. Once during your turn, you may draw a card. |
Riolu |
Fighting |
60 |
Jab (20) |
Weavile ex |
Dark |
140 |
Scratching Nails (30+) — If your opponent’s active Pokémon has damage on it, this attack does 40 more damage. |
Magnemite |
Lightning |
60 |
Ram (10) |
Magneton |
Lightning |
80 |
Spinning Attack (60) Volt Charge (Ability) — Once during your turn, you make take a lightning energy from your energy zone and attach it to this Pokémon. |
Magnezone |
Lightning |
140 |
Thunder Blast (110) — Discard a lightning energy from this Pokémon. |
Togepi |
Psychic |
50 |
Pound (20) |
Togetic |
Psychic |
80 |
Fairy Wind (40) |
Togekiss |
Psychic |
140 |
Overdrive Smash (60) — During your next turn, this Pokémon’s Overdrive Smash attack does +60 damage. |
Eevee |
Colorless |
60 |
Quick Attack (10+) — Flip a coin. If heads, this attack does 20 more damage. |
Porygon |
Colorless |
60 |
Beam (20) |
Porygon 2 |
Colorless |
80 |
Sharpen (30) |
Porygon-Z |
Colorless |
140 |
Buggy Beam (80) — Change the type of the next energy that will be generated for your opponent to 1 of the following at random: grass, fire, water, lightning, psychic, fighting, dark, or metal. |
Ralts |
Psychic |
60 |
Teleport — Switch this Pokémon with 1 of your benched Pokémon. |
Kirlia |
Psychic |
80 |
Slap (20) |
Gallade ex |
Fighting |
170 |
Energized Blade (70+) — This attack does 20 more damage for each energy attached to your opponent’s active Pokémon. |
Manaphy |
Water |
50 |
Oceanic Gift — Choose 2 of your benched Pokémon. For each of those Pokémon, take a water energy from your energy zone and attach it to that Pokémon. |
Darkrai |
Dark |
60 |
Dark Void (60) — Your opponent’s active Pokémon is now Asleep. |
Rocky Helmet |
Pokémon Tool |
— |
If the Pokémon this card is attached to is in the active spot and is damaged by an attack from your opponent’ Pokémon, do 20 damage to the attacking Pokémon. |
Lum Berry |
Pokémon Tool |
— |
At the end of each turn, if the Pokémon this card is attached to is affected by any special conditions, it recovers from all of them, and discard this card. |
Giant Cape |
Pokémon Tool |
— |
The Pokémon this card is attached to gets +20 HP. |
Cyrus |
Supporter |
— |
Switch in 1 of your opponent’s benched Pokémon that has damage on it to the active spot. |
Piplup |
Water |
60 |
Nap — Heal 20 damage from this Pokémon |
Staraptor |
Colorless |
140 |
Clutch (80) — During your opponent’s next turn, the defending Pokémon can’t retreat. |
Bidoof |
Colorless |
60 |
Super Fang — Halve your opponent’s active Pokémon’s remaining HP, rounded down. |
Rotom |
Lightning |
70 |
Assault Laser (20+) — If your opponent’s active Pokémon has a Pokémon tool attached, this attack does 30 more damage. |
Volkner |
Supporter |
— |
Choose 1 of your Electrivire or Luxray. Attach 2 lightning energy from your discard pile to that Pokémon. |
Weavile ex |
Dark |
140 |
Scratching Nails (30+) — If your opponent’s active Pokémon has damage on it, this attack does 40 more damage. |
Gallade ex |
Fighting |
170 |
Energized Blade (70+) — This attack does 20 more damage for each energy attached to your opponent’s active Pokémon. |
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