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Microsoft unleashes DirectSR – and I couldn’t be more excited about how much difference this will make to PC games


Microsoft has announced that DirectSR has been released, albeit in preview, but this is an important first step for a technology that promises to have major ramifications for PC gamers.

Why? Because DirectSR is a big piece of the upscaling puzzle – whereby games can be made to run faster, by having them rendered at a lower resolution, then upscaled to a higher one (with a quality close to that of the native resolution).


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