League Of Legends Developer Riot Games Axes 530 Jobs Globally

Image: via Nintendo / Lazy Bear, Riot Forge

Riot Games, the American-based developer and publisher behind insanely popular game series like League of Legends, has today announced it will be eliminating 530 jobs globally across the company.

This equates to “around 11% of Rioters” and the biggest impacts have hit teams “outside of core development”. In a lengthy message on its official website, Riot explained how it wanted to put the focus back on its games, which have the greatest impact on player experiences:

“The adjustments we’re making aim to focus us on the areas that have the greatest impact on your experience while reducing investment on things that don’t.”

“We’re prioritizing these teams so they can focus on the content, features, and updates that directly respond to what you’ve been asking for. Expect events, modes, and long-term roadmaps that lead to vibrant (hopefully multi-decade) futures for these games.”

Riot also reiterated its commitment to its ‘core live games’ including not only League of Legends but also Valorant, Teamfight Tactics and Wild Rift. However, games like Legends of Runeterra and its publishing label Riot Forge will be impacted.

“We’re ending new game development under Riot Forge after the upcoming release of Bandle Tale: A League of Legends Story.”

Riot Games has previously helped publish a handful of games on the Switch under the ‘Riot Forge’ label and is also responsible for the upcoming release Bandle Tale: A League of Legends Story, developed by Lazy Bear. This news follows a recent report about the layoffs in 2023 as well as Thunderful Group announcing a restructure last week.

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