Kickstarter game placed on “indefinite pause” after raising $340k

A game partially funded by over 5,000 backers on Kickstarter has been placed on “indefinite pause” after raising more than $300,000, its developer has confirmed.

Developed by Studio Camelia, Alzara Radiant Echoes is described as a “3D turn-based RPG inspired by Japanese classics” on the game’s Steam page, which, as of June 21, 2025, still lists Alzara as “coming soon.”

In a post on Alzara’s Kickstarter page, the developer confirmed that “It is with deep sadness that we announce the closure of Studio Camelia.” In a section addressing the potential for development to recommence, Camelia explained that liquidation of the company took place on April 28, 2025 and that “various legal procedures” are still ongoing.

Camelia’s Kickstarter campaign for Alzara raised €294,428 ($339,000 USD) from 5,089 backers.

“Radiant Echoes is now on indefinite pause,” the message continued, adding, “There is a slim chance that a third party might one day step in and offer to take over the project.”

The game is still listed as “coming soon” on its Steam page.

The final straw

Camelia explained that, despite members of the team investing their own money and funds from Kickstarter, they needed more to see the game to fruition, which meant investment from a partner.

After attending gaming events to showcase a demo of Radiant Echoes and numerous “in-depth discussions” with potential partners failed to yield any investment, Camelia said they “tried to hold on as long as we could.”

Refunds for failed Kickstarter projects are not provided. “Kickstarter is not a store, and we do not issue refunds. When you back a project, you’re supporting a creator’s right to make something new,” the site’s FAQ reads.

While individual project creators can opt to provide refunds in such circumstances, Camelia stated that “Neither the studio nor Kickstarter is able to refund your contribution to the project, and we are truly sorry for that.”


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