How Doom became the test app for every hacked gadget


Mac Schwerin reports on the use of 1993’s Doom to illustrate the computing power of random gadgets with screens, from alarm clocks to pregnancy tests: “The Monster-Slaying Game You Can Play Almost Anywhere.”

Doom’s most entertaining developments happen in the shadow of the franchise, where fans resurrect the original game over and over again on progressively stranger pieces of hardware: a Mazda Miata, a NordicTrack treadmill, a French pharmacy sign.

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The post How Doom became the test app for every hacked gadget appeared first on Boing Boing.


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