Darktide’s Xbox Release Delayed So PC Version Can Be Fixed

Darktide’s Xbox Release Delayed So PC Version Can Be Fixed


Picture: Darktide

Warhammer 40K: Darktide launched on PC late final yr, a darkish and chunky tackle Left 4 Lifeless set in Video games Workshop’s grim, distant future. It was OK! Had its issues, however was OK. These issues have continued into 2023, although, and so the builders are shelving an Xbox model of the sport whereas they get to work fixing them.

In an announcement launched earlier as we speak, Fatshark say they got down to “create a extremely partaking and steady recreation with a stage of depth that retains you enjoying for weeks, not hours”, however “fell wanting assembly these expectations”.

In consequence, they’re not solely delaying “seasonal content material” for the PC model, however might be delaying the discharge of the sport on Xbox Sequence X|S as nicely.

OPEN LETTER ΤΟ OUR PLAYERS

We take huge delight in our skill at Fatshark to ship a recreation that thousands and thousands can take pleasure in. This was what we got down to do with Warhammer 40,000: Darktide to create a extremely partaking and steady recreation with a stage of depth that retains you enjoying for weeks, not hours.

We fell wanting assembly these expectations.

Over the subsequent few months, our sole focus is to deal with the suggestions that lots of you’ve gotten. Specifically, we are going to concentrate on delivering an entire crafting system, a extra rewarding development loop, and proceed to work on recreation stability and efficiency optimization.

This additionally means that we are going to delay our seasonal content material rollout and the Xbox Sequence XIS launch. We may even droop the upcoming releases of premium cosmetics. We simply couldn’t proceed down this path, realizing that now we have not addressed many suggestions areas within the recreation as we speak.

Thanks for enjoying and offering suggestions. We actually admire it. It has and can proceed to assist form the sport we love.

Martin Wahlund CEO & Co-Founding father of Fatshark

I didn’t suppose the PC model was that dangerous! Certain it had issues, however on-line video games from smaller groups like this typically do. Then once more smaller groups typically don’t have the sources to do all the pieces directly, so if that is what they wish to do with what they’ve acquired then that is what they’re going to to do with what they’ve acquired!



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