Cities: Skylines 2’s console port has been delayed indefinitely
Cities: Skylines 2, the follow-up to the popular city builder developed by Colossal Order, just can’t catch a break. Following a post by the official Cities: Skylines account on publisher Paradox Interactive’s Cities: Skylines 2 forum, the console release for Cities: Skylines 2 has been postponed indefinitely. The game was originally targeting a launch on Xbox and PlayStation sometime in October.
“While we are making slow but steady progress, there are still unresolved issues impacting the game in ways that harm the player experience we want to deliver. We expect to receive a new [release candidate], which will undergo a thorough review in August. This evaluation will determine whether we can begin the submission process and provide a solid release date, or if further issues need to be addressed,” the post reads.
Despite Paradox Interactive publishing multiple pieces of downloadable content for the game, Cities: Skylines 2 has been plagued with performance and stability issues since its PC launch in October 2023, prompting an apology from the developers in April. The prompt cancellation of the Sims-competitor Life by You following an indefinite delay doesn’t inspire much confidence in Paradox’s intention to deliver on this promised release.
Colossal Order has managed to hit all of its goals outlined in the publicly available year-one roadmap for Skylines 2. However, persistent issues and a lack of mod support have left players clinging to the original Cities: Skylines for the time being.
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