All new weapons in Destiny 2 Episode Heresy Act 1

Episode Heresy brings sweeping changes to Destiny 2’s meta with balance changes and a colossal cache of powerful new weapons spread across the entire sandbox, many of which are destined to be top-tier.
Like previous Episodes, Heresy is split into three Acts, each introducing additional weapons over the course of several months. We’ve been keeping tabs on all of Bungie’s pre-release streams and TWID posts to compile every known weapon coming with Act 1 and beyond, including seasonal gear, reprisals, Exotics, and more.
As with all major Destiny 2 updates, PvE and PvP metas will take some time to settle, especially when factoring in a suite of new Artifact perks. We’ll have plenty of meta commentary to come but for now, here’s what you’ll be hunting for throughout Heresy.
Seasonal weapons
Four weapons are available through Heresy Act 1’s seasonal activity, The Nether, including Adamantite and Psychopomp.
The former is a support frame Auto Rifle similar to The Final Shape’s No Hesitation while the latter is an area denial frame Arc Grenade Launcher that fires multiple projectiles per round and can roll the new Bolt Charge synergy perk, Rolling Storm.
See below for the full table of possible perks for every weapon.
Sundered Doctrine Dungeon weapons
Destiny 2’s Sundered Doctrine Dungeon went live on February 7 and added a further four weapons to Episode Heresy’s already extensive armory. See the table below for the confirmed perk pools for each
Trials of Osiris weapons
In addition to deploying a complete rework of Trials of Osiris in Episode Heresy, Bungie’s added two weapons to the PvP activity’s loot table.
One of these is a reprised version of Void Hand Cannon Exalted Truth with new perks while the other is Keen Thistle, a brand new Solar Sniper Rifle. See the table below for all of the perks each can roll.

Ritual activity weapons (Crucible, Vanguard, Gambit)
New loot for all of Destiny 2’s core ritual activities provides plenty of reasons to revisit Crucible, Vanguard Ops, and Gambit. Among these new tools of destruction are Lotus-Eater, a Void rocket sidearm, and Redrix’s Estoc, the first Legacy PR-55 Frame Pulse Rifle to be added since 2021’s 30th Anniversary update.
Rounding out the above are is the return of Palindrome as a Nightfall-exclusive drop and Arc Rapid-Fire Glaive Joxer’s Longsword, available through Gambit. See the table below for every Heresy ritual weapon and their respective perk pools.

Redrix’s Estoc joins BXR-55 Battler as a Legacy PR-55 archetype.
Exotic weapons
Lodestar

- Weapon Type: Trace Rifle
- Element: Arc
- Exotic Perks: Arc Alignment, Starlight Beam
- Catalyst: TBD
- How to get: Reach level 1 on the Premium Season Pass or Level 40 on the Free Season Pass
Lodestar is Episode Heresy’s seasonal Exotic earned by ranking up in the Premium Pass and has a few unique traits worthy of distinction. First and foremost, the Arc Trace Rifle is the first of its kind to use primary rather than special or heavy ammo and utilizes two different firing modes.
Similar to Vex Mythoclast, defeating opponents will build a gauge which, when full, will temporarily grant access to further benefits, including the ability for Lodestar’s beam to continuously apply Jolt to targets.
Barrow-Dyad

- Weapon Type: Submachine Gun
- Element: Strand
- Exotic Perks: Taken Divergence, Panic Response
- Catalyst: TBD
- How to get: TBD
Not much is currently known about Barrow-Dyad beyond its Strand element and in-built ability to automatically reload. Panic Response, the Exotic SMG’s intrinsic trait, allows the build-up of blight through damage. Reloading the weapon with stored blight will convert any stored into Blighted Seekers that automatically target and penetrate enemies.
Bungie hasn’t revealed how Guardians will obtain Barrow-Dyad, but it’s likely to be a reward either from Heresy’s Sundered Doctrine dungeon or an as-yet unannounced Exotic Mission.
Vault of Glass reprised raid weapons

The entire suite of weapons available through Vault of Glass received crafting in Episode Heresy in addition to refreshed perk pools.
If you intend to hunt down Red Borders ASAP, check out our loot table to help you decide which encounters to farm while the raid is in the featured rotation.
The full list of refreshed perks for each weapon can be found in the table below.
Season of Arrivals reprised weapons
Five weapons from Season of Arrivals have been reprised for Episode Heresy, all of which boast new perk combos. The following will be earnable through Episode Heresy activities:

New Weapon perks
As with previous Episodes, a host of new perks aimed at shaking up Destiny 2’s meta arrive in Heresy. Here’s the full list of additions:
- Rolling Storm: Final blows grant Bolt Charge. While amplified, final blows grant additional Bolt Charge.
- Demoralize: Precision final blows cause nearby targets to become Weakened. Cooldown between activations reduced.
- Detonator Beam: Dealing sustained damage creates an explosion around the target.
- Elemental Honing: Dealing unique elemental damage grants this weapon a stacking damage bonus for an improved duration. This bonus is increased for kinetic weapons.
- Melee Momentum: Melee final blows with this weapon grant it additional bonus energy and provide increased movement speed while blocking.
- Reciprocity: When healing projectiles from this weapon strike allies, you also receive an increased amount of healing.
- Recycled Energy: Reloading after defeating targets grants an increased amount of energy to your lowest charged ability.
- Tear: Precision final blows cause nearby targets to become Severed. Cooldown between activations reduced.
New Weapon Origin Traits
Three Origin traits, Timelost Magazine, Willing Vessel, and Paracausal Fluid, have been added in Heresy. These are available exclusively on Vault of Glass, seasonal, and reprised Arrivals weapons respectively.
Here are the official in-game descriptions of each:
- Timelost Magazine: Final blows with this weapon grant bonus Super energy. When your Super expires, this weapon’s magazine size is doubled for a long duration and reloads from reserves.
- Willing Vessel: Dealing damage or defeating targets with this weapon gradually grants increased stability, handling, reload speed, and charge rate. This effect gradually decreases over time but is gained more quickly while near allies.
- Paracasual Fluid: Gain bonus handling and mobility when damaging targets with this weapon. Swords gain increased charge rate while this perk is active.
That’s every new weapon added in Episode Heresy Act 1. For more Destiny 2 content, check out the best Exotic weapons, this week’s featured Dungeons & Raids, and active Promo Codes redeemable for in-game cosmetics.
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